My Story
I have been a creative leader in the digital entertainment and software industry since 2011. During this time, I have had the opportunity to work with some amazing people on several cutting-edge projects. Projects Iβve worked on include an aviation simulation game to conceptual products for multi-million dollar corporations.
Along this journey, I have worn several hats ranging, including quality assurance, UI designer, product designer, creative director, product manager, producer, and Director of Product.
As a developer, I have managed several small creative teams in creating innovative products and prototypes. As a creative leader and mentor, I strive to have my teams flourish by challenging them to be innovative and get out of their comfort zones.